Showing posts with label Studio. Show all posts
Showing posts with label Studio. Show all posts

Sunday, January 1, 2012

How to Build Your Own Home Recording Studio: Top 5 Free Software

!±8± How to Build Your Own Home Recording Studio: Top 5 Free Software

Technology is so advanced and cheap this days, it's not that hard to build your Home Studio and start making some hits. All you need is a little bit of money to build your home studio and enough knowledge to record, mix and master your songs. If you are lucky you'll be a star in no time.

This article is not about home studio gear, but just to be sure we are on the right track, I will pin point some of the home studio equipment is needed for your home studio. A good condenser mic (AT2020), a good audio interface (Audio Kontrol 1 or M-Audio Interface), a laptop, a pop filter and a mic stand, some cables and headphones. Let's say you have all that. It's time to record your stuff. For that, you need great recording and producing software. If you are on a tight budget, it's hard to pay 0-500 for a professional pack. That makes way for a more facile and free alternative: Open Source.

The top 5 open source home recording software starts with Wave Editor. This recording and editing free software provides a user-friendly environment which is great for beginners when making basic editing. Not that great for advanced users.

On the 4th place stands Traverso, a more advanced and enhanced free audio editor. You will find that Traverso brings an attractive and clean interface, is easy to learn, and lets you record and edit vocals like a pro.

Onyx Arranger LE comes next. Reading its website, you'll understand that Onyx is a powerful arranger/sequencer that can be used to produce your instrumentals using a midi keyboard.

On the second place in my top stands Kristal Audio Engine, one of the best free music creation software available for Mac or PC. Although it's free, it comes with many professional features.: 16 audio tracks, 32 Bit floating point audio engine, 44.1 to 192 kHz sample rate, 3-band parametric EQ, 2 VST insert slots per channel, 3 VST master effect slots, ASIO low latency audio driver support. Kristal Audio Engine can be used to produce instrumentals or record your vocals, mix them and master the song. It's just what you need in your home studio.

And the long awaited winner is Audacity, the most complex free recording and editing free software available right now. This amazing free audio editor is so popular due to its large collection of sound effects, audio filters, editing tools, supported formats and simple but very efficient interface. When it comes to free audio editing, Audacity is the king. Words are not enough to describe this amazing free software. You have to test it in order to see its full power.


How to Build Your Own Home Recording Studio: Top 5 Free Software

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Tuesday, November 15, 2011

My Home Studio Workflow

!±8± My Home Studio Workflow

Now that you bought all of your equipment, and you have your home studio, I bet you're wondering what to do now. I can tell this is you, "Wow, I have Ableton Live 8, a midi keyboard, my guitar, and my audio interface, but I don't know what to do. Many musicians face this problem of not knowing what to do next. But, with a little guidance, and an understanding of an established musician's home recording studio work-flow, you can be well on your way to recording your music happily.

In my home studio, my equipment is Ableton Live 6, FL Studio, a Mid Air 37, my Gateway computer, my asio supportive sound-card, my M-Audio Audio Buddy interface, a condenser mic, a pencil mic, microphone cables, guitar cables, my guitars, and my headphones. Phew! I'm guessing that you're thinking that that is a great deal of equipment. Yes it is alot of equipment, but I bought that equipment over about a 2 year span (4 years if you include when I got my guitars).

With this equipment, for a standard song, I turn on my midi keyboard, open up Ableton Live, and get my guitars. From there, I must think: Do I want to go directly into my audio interface (cable straight from my guitar right into the Audio Buddy interface) or do I want to hook up my amp, and mic it with the pencil mic. Going direct-in, or micing up your amp does have an effect on your music. If you go direct-in then your guitar track(s) will be thinner, maybe cheesier, and have a weak bottom, but it will be much easier to use, because you can add the effects in your DAW (Digital Audio Workstation). This is the route to go if you are a novice. If you choose to mic up your amp you will have fatter, beefier guitar tracks, and a fat bottom, but it will be difficult to find the right configuration (you must consider the effects, the room, the echo, and alot of other factors).

After choosing between direct-in or micing up my amp, I open up FL Studio to make my drum tracks, or loops. After I finish my drum track, I mix it and master it, then I export it as a wave file. After I export it, I close FL Studio and open Ableton Live up again. I open up the drum track wave file, and I put the file in an Ableton Live track.

After I have the drums finished, I get my bass guitar and go direct-in (for bass guitars direct-in sounds just as good as micing it up). I record my bass track, and then I get my electric or acoustic guitar (depending on the song I am recording). I hook up my guitar, (direct-in or mic-it-up, whichever one I chose) and I record my guitar track.

After I finish my guitar track I'm done with my song right.... WRONG. You still have to mix it and master it. After I mix and master the song I am finished and I render the song as a wave file, and share it with the world.

Now that you know my home studio work-flow, I believe that you can create your own work-flow and be well on your way to recording your music.


My Home Studio Workflow

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Sunday, October 30, 2011

M-Audio MIDIsport 4x4 USB MIDI Interface

!±8±M-Audio MIDIsport 4x4 USB MIDI Interface

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Post Date : Oct 30, 2011 19:49:41
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The MIDISPORT addresses a total of 64 x 64 discrete channels of MIDI I/O via USB, allowing you to simultaneously connect a variety of MIDI devices. Bus-powered architecture provides the option of totally mobile operation.

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Monday, October 24, 2011

MIDI Recording With FL Studio and Windows Vista

!±8± MIDI Recording With FL Studio and Windows Vista

One of the first struggles that many people run into when they start getting into music production is dealing with MIDI recording. It was very difficult for me to figure out how a lot of these issues with FL Studio 8, and I was almost ready to give up after running into the additional complications that resulted from me using a Windows Vista 32-bit operating system. The following guide should get you working with MIDI error-free and with ease.

The following advice is catered towards people running on the following:

-any generic MIDI controller (currently using an Alesis QS8)
-any audio interface(currently using the M-Audio Uno USB/Midi Cable)
-FL Studio any version
-Windows Vista
-PC Desktop/Laptop
(currently running a Toshiba Satellite U405 w/ 1.86 gHz and 4 gig memory)

You can probably apply it to your situation if it differs; you'll most likely just have an easier time.

Part 1: Latency and ASIO4ALL

At this point I am assuming you have all the cables wired correctly and are able to operate your MIDI controller and have it play notes out. However, the problem that typically arises is that there is significant lag between when you press a key and a sound actually playing/recorded. This is called latency. Unless your computer is a beast and you have an overtly powerful audio interface, it will be too much for you to make using MIDI worthwhile.

The cure for this is called ASIO4ALL. I'm not sure about the technical aspects of this, but I do know that it allows you to drop your latency to a minuscule amount.

This program can be found easily by searching for "ASIO4ALL" in Google.

After installing it:

-Open FLStudio
-Click the "Options" tab
-Go to "Audio Settings"
-Under the "Input/Output" section, click the drop-down menu and change it to "ASIO4ALL v2"

This should do the trick. My latency dropped from like 50 ms to around 11 ms after this (it is measured by the "Buffer Length" in the "Audio Settings").

Most likely at this point you aren't done. When I first implemented ASIO4ALL, I noticed that I was getting very negligible lag time in my MIDI controller from the visual monitors in FLStudio, but there was no audio output. The following steps will get you your sound back without losing any of the benefits that came with installing ASIO4ALL.

Part 2: ASIO4ALL and Getting Your Sound Back

The first step is to make sure that there are no programs running that could be generating sounds besides FL Studio. If this is not the case, you will get no sound while ASIO4ALL is in use. Make sure your iTunes is off, and that no open browsers have any YouTube instances or embed media. When in doubt, click the Speaker icon on the very far right of your Windows Taskbar next to the clock, and click "Mixer". This will help you identify what program is still hogging the sound.

Second, go into FL Studio. Get to the ASIO4ALL Panel by doing the following:

-Click on "Options"
-Click on "Audio Settings"
-Click "Show ASIO panel"
-Click the icon of a Wrench so that there is no X showing and you can see all settings

If there are any red X's in the panel, then there is still a program hogging the sound from FL Studio musted be turned off.

If you're still not getting sound in FL Studio even with no red X's present, then click the blue power buttons so that the Digital Out and the Headphones are OFF.

If all of these steps were followed correctly, you should now be able to hear sound in FL Studio while running ASIO4ALL on Windows Vista.

Part 3: The Opposite of Latency

For most, this will solve any woes you may have with introducing MIDI recording to your FL Studio set up. However, there are a small group of people (me included) who ran into an additional problem after going through this process: "earlency", or the opposite of latency. Whenever I would record via MIDI my notes would be recorded slightly early, as if there was some kind of latency compensation that would push my notes back. Sadly, there was no documentation on the internet of any kind regarding how to deal with when it occurs in FL Studio (but i did find some instances of people with the same problem). The issue was significant enough to keep me from recording anything via MIDI for a period of time.

What fixed this for me was to uninstall and re-install the drivers for my MIDI interface (the M-Audio Uno Midi/USB). So simple.

Hopefully this series has dealt with any issues you have ran into when it comes to MIDI and FL Studio. It's a whole new world once everything is set up.


MIDI Recording With FL Studio and Windows Vista

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